Ability Scores
Pick one of the following ability score arrays– The heroic array: 15, 14, 13, 12, 11, 10. This array differs from the standard array in that your lowest scores are ...
Optional Rules and House Rules included in the campaign.
Pick one of the following ability score arrays– The heroic array: 15, 14, 13, 12, 11, 10. This array differs from the standard array in that your lowest scores are ...
Characters of Absent Players: If a player is absent, their character will be faded into the background. The DM may contact the player ahead of the time for input on ...
Lingering Injuries: With this rule, character can suffer long-term or permanent injuries. This rule is actually intended to reduce the lethality of the campaign, which sounds paradoxical but bear with ...
Experience is granted for defeating opponents, overcoming challenges, completing quests, and as a reward for other appropriate encounters. Earned experience is split evenly among PCs and participating, allied NPCs. PCs ...
Healer’s Kit Dependency: to recover hit points after a short rest, someone must expend a single use of a healing kit per wounded character to bandage and treat the wounds. ...
Hero Points rule: You are granted 5 + half your level (rounded down) in hero points (so 5 at first level). Hero Points are earned with each level-up–you lose any ...
Add the following to the end of Feature: Wanderer: “You may find no more than 6 pounds of edible food and 6 gallons of potable water each day and no ...
Add the following text to Somatic (S) under Components: “When you cast a spell as an action or a bonus action and you are wielding items in both hands, you ...
Tossing a Creature: Sometimes, a player may wish to have their character toss or throw another friendly character. To do so, the following conditions must apply: The tossed creature must ...